we have a number of ways for games, other parts of the website, to communicate with one another mysteriously using shared modules:
you can access these shared modules in javascript through the global d
or b
objects:
window.top.d.Events.raise("haunt.me")
if you want to access these a little more simply, like:
d.Events.raise("haunt.me")
then import the global.js
script into your page. note, you’ll have to use relative paths. for example, if you are two folders deep it would look like:
<script type="module" src="/global.js">
or if you’re importing it from a javascript module:
import "/global.js"